For @VestackFR's modular building tool, flexibility was key. Each project required unique configurations of size, layout, and materials. To solve this, I built a JSON-based modeling system to design modules that dynamically adapt to user inputs.
Completely rebuilt my character controller from a while back. Was able to build it over a few days this time, instead of months. Perf is 3x better, way fewer bugs, and I added jetpacks!
Excited to share that my portfolio received an Honorable Mention on @awwwards ! Thank you to everyone who took the time to vote and support—it means a lot! 🙌
Dived into mouse/touch events and model imports in R3F. Worked on implementing a flashing portal effect triggered by mouse hover. The results look promising, but there’s still room for tweaking to make it even better!