Created dissolve effect I saw in a game using shader & particles.
dissolve-particles.vercel.app
>Modified material w Perlin noise, wrote a particle system, apply selective bloom
Thanks a lot to @bruno_simon & @iced_coffee_dev for the lessons
#Threejs #WebGL #GLSL #threejsJourney
dissolve-particles.vercel.app
>Modified material w Perlin noise, wrote a particle system, apply selective bloom
Thanks a lot to @bruno_simon & @iced_coffee_dev for the lessons
#Threejs #WebGL #GLSL #threejsJourney